---
title: "Pro resources: games, retention and audience · SIWA"
description: "Sourced studies on daily games: retention, revenue, new models, games on LinkedIn, Discord, Reddit and in the media."
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> Index of every page on this site: [llms.txt](https://dev.siwa.io/llms.txt)

Pro resources

# Resources: games that grow your audience

Sourced studies, key figures and case studies on retention, monetisation and the new uses of daily games.

## Retention

[Retention<h3>Daily games and retention</h3>One puzzle a day, short, the same for everyone: what data from The New York Times, The Times and French publishers says about games and reader loyalty.Read the article](https://dev.siwa.io/en/pro/ressources/jeux-quotidiens-retention-audience)

[Retention<h3>Streaks and habits</h3>Streaks, rituals and habit formation: what Duolingo, psychology research and news publishers show, and how to apply it to your daily games.Read the article](https://dev.siwa.io/en/pro/ressources/streaks-habitude-quotidienne)

## Monetisation

[Monetisation<h3>Monetising games</h3>Subscriptions and bundles, ad inventory, first-party data and sponsorship: the four levers for monetising daily games, with sourced examples from publishers.Read the article](https://dev.siwa.io/en/pro/ressources/monetiser-jeux-en-ligne)

[Monetisation<h3>The NYT Games case</h3>Wordle, Connections and the bundle: using official figures, how The New York Times turned its games into an on-ramp to subscription and a retention lever.Read the article](https://dev.siwa.io/en/pro/ressources/nyt-games-abonnement)

## Platforms

[Platforms<h3>Reddit, Discord and games</h3>Reddit builds games into posts, Discord opened Activities to every developer. What these platforms are after, and the figures they have published so far.Read the article](https://dev.siwa.io/en/pro/ressources/jeux-reddit-discord-communautes)

[Platforms<h3>LinkedIn and daily games</h3>Queens, Pinpoint, Crossclimb, Tango, Zip, Mini Sudoku: what LinkedIn launched from 2024, why it did, and how far its published retention figures go.Read the article](https://dev.siwa.io/en/pro/ressources/linkedin-jeux-quotidiens)

[Platforms<h3>Netflix, Apple and games</h3>Netflix, Apple News+, Bloomberg, The Atlantic, The Washington Post, Ouest-France: companies outside gaming are adding daily games. Facts, figures and models.Read the article](https://dev.siwa.io/en/pro/ressources/jeux-plateformes-netflix-apple)

## New models

[New models<h3>Gamification and loyalty</h3>Points, tiers, challenges, daily games: what research and cases from brands, banks and publishers say about gamification for loyalty, with evidence and limits.Read the article](https://dev.siwa.io/en/pro/ressources/gamification-fidelisation)

[New models<h3>White-label games</h3>In-house builds, puzzle licensing or a white-label platform: the three ways to offer games on a news site, with their cost and time-to-launch trade-offs.Read the article](https://dev.siwa.io/en/pro/ressources/jeux-marque-blanche-medias)

## Playbook

[Playbook<h3>Integration guide</h3>Placement, game selection, KPIs, A/B testing and a launch checklist: how to add daily games to a media site and measure what they actually change.Read the article](https://dev.siwa.io/en/pro/ressources/integrer-jeux-site-guide)

## Daily games on your site?

Let's talk about your audience: we'll show you what SIWA can bring, with figures.

[Email us](mailto:hello@siwa.io) [See the pro offer](https://dev.siwa.io/en/pro)

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```

## Sitemap

See the full [sitemap](https://dev.siwa.io/sitemap.md) for all pages.
