How to play Sudoko: sudoku rules and your first grid

To play Sudoko, fill the 9 × 9 grid with the digits 1 to 9 so that no digit repeats in a row, a column or a 3 × 3 box. It is classic sudoku served daily: a new grid every day, the same for everyone, with notes, a joker and a score out of 1000.

The rules of Sudoko

Sudoko is played on a grid of 9 rows and 9 columns, split into nine boxes of 3 × 3 cells. Some digits are given at the start, and they are fixed. Your goal is to fill every empty cell.

  • Each row contains the digits 1 to 9, once each.
  • Each column contains the digits 1 to 9, once each.
  • Each box of 3 × 3 cells contains the digits 1 to 9, once each.

Every grid has a single solution, checked by a solver before it is published. It can be solved by deduction, without any guessing.

The daily grid

A new grid comes out every day, the same for all players. Its difficulty depends on how many digits are given: around 36 for an easy grid, 28 for a medium one and 22 for a hard one. Sunday's grid is always hard; on weekdays the level changes from day to day.

Controls

Tap an empty cell to select it, then a digit on the keypad below the grid. On a computer, type 1 to 9 directly and move with the arrow keys.

Every digit is checked straight away:

  • a correct digit locks in with a small animation, and a wave runs through the row, column or box you just completed;
  • a wrong digit turns red, crossed out, and locks the grid: only the undo button stays active so you can remove it.

The keypad shows how many copies of each digit are left to place, and a check mark once a digit is complete. The game controls carry French labels: Annuler (undo), Notes, Effacer (erase) and Joker.

Notes mode

Turn on Notes (or press N) to pencil candidates into a cell. The game refuses an impossible note, meaning a digit already present in the row, column or box, and flashes the cells that block it. When you place a correct digit, it disappears from the notes in its row, column and box.

To note a digit in several cells, drag your finger across the empty cells, then tap the digit. On a computer, Shift + click or Shift + drag works too. Effacer clears the notes of the selected cells. Notes stay on your device.

Locking a digit

A long press on a keypad digit (or the L key) locks it: every copy is highlighted, and each empty cell you tap receives that digit. The lock lifts once all nine copies are placed.

A box solved step by step

Take the top-left box (rows 1 to 3, columns 1 to 3). Dots mark empty cells:

Col. 1Col. 2Col. 3
4··
·28
·5·

The digits 1, 3, 6, 7 and 9 are missing. Elsewhere on the grid, rows 1 and 3 each contain a 7, column 1 contains a 1 and a 9, and row 3 contains a 6.

1. Place the 7. The box's 7 can be neither in row 1 nor in row 3, which already have one. So it is in row 2, where only one cell is free: column 1. This is a "hidden single": the digit has only one possible spot in the box.

2. The bottom-left cell. It can still take 1, 3, 6 or 9. Column 1 rules out 1 and 9, row 3 rules out 6. Only 3 is possible: this is a "naked single", a cell with just one candidate left.

These two lines of reasoning, finding the spot for a digit or the digit for a cell, solve most easy and medium grids. More advanced techniques are covered in our guide to sudoku solving techniques.

How scoring works

Your score out of 1000 depends on mistakes, jokers and time. On a 9 × 9 grid a mistake costs about 10 points: not much, but they add up.

The Joker reveals the digit of the selected cell if it is empty, otherwise another open cell. Jokers are unlimited and cost about 60 points each. The reference time is 5 minutes on easy, 8 on medium and 12 on hard; finishing twice as fast earns the maximum 20% bonus.

What next?

To become more consistent, read our Sudoko tips. For a shorter version, try Sudolito, SIWA's 6 × 6 sudoku.

Frequently asked questions

What are the rules of Sudoko?

Every row, every column and every 3 × 3 box contains the digits 1 to 9 exactly once. The digits given at the start are fixed.

Is Sudoko a real sudoku?

Yes. Sudoko uses the classic 9 × 9 grid and its rules. Every grid has a single solution, checked by a solver before it is published.

What happens when you place a wrong digit?

The digit turns red, crossed out, and the grid locks until you remove it with the undo button. The mistake still counts in your score, even once undone.

Can you pencil in candidates in Sudoko?

Yes, with Notes mode. The game refuses impossible candidates and removes a candidate automatically when that digit is placed in the same row, column or box.

Is the Sudoko grid harder on Sundays?

Yes. On Sundays the grid is always hard, with about 22 digits given. On weekdays the level varies from day to day.